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Author kirma
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Date 2006-07-02.13:23:36
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Making socket objects behave reliably can be achieved simply
by always calling internal_setblocking in init_sockobject of
socketmodule.c, but this causes overhead of one system call
on all socket creations. Alternatively one could call
internal_setblocking from sock_accept if parent socket has
timeouts/nonblocking mode enabled. This should work in under
all reasonable scenanarios and avoid system call overhead on
majority of cases.
History
Date User Action Args
2008-01-20 09:58:47adminlinkissue1515839 messages
2008-01-20 09:58:47admincreate