Message219248
So I have a patch that fixes the original problem, but doesn't fix the crash with the tdemo_round_dance.py. However, I was wondering why TurtleScreen._RUNNING = True in the _destroy method. Can anyone shed some light on this? Here is the current state of my patch. |
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Date |
User |
Action |
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2014-05-28 03:22:50 | Lita.Cho | set | recipients:
+ Lita.Cho, belopolsky, gregorlingl, ned.deily, asvetlov, srid, jesstess |
2014-05-28 03:22:49 | Lita.Cho | set | messageid: <1401247369.97.0.708980785108.issue6639@psf.upfronthosting.co.za> |
2014-05-28 03:22:49 | Lita.Cho | link | issue6639 messages |
2014-05-28 03:22:49 | Lita.Cho | create | |
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