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classification
Title: When you use stop_serving in proactor loop it's kill all listening servers
Type: Stage: resolved
Components: asyncio Versions: Python 3.6, Python 3.5
process
Status: closed Resolution: fixed
Dependencies: Superseder:
Assigned To: Nosy List: noplay, yselivanov
Priority: normal Keywords:

Created on 2017-03-03 14:54 by noplay, last changed 2022-04-11 14:58 by admin. This issue is now closed.

Pull Requests
URL Status Linked Edit
PR 431 merged noplay, 2017-03-03 15:06
Messages (3)
msg288894 - (view) Author: Julien Duponchelle (noplay) * Date: 2017-03-03 14:54
If you stop a server when you use the proactor loop all other servers will be killed.
msg288895 - (view) Author: Julien Duponchelle (noplay) * Date: 2017-03-03 14:55
I will provide a patch for this
msg308633 - (view) Author: Yury Selivanov (yselivanov) * (Python committer) Date: 2017-12-19 12:23
New changeset 319c0345cdd8fddb49d235462e71883f1dd51b99 by Yury Selivanov (Julien Duponchelle) in branch 'master':
bpo-29711: Fix stop_serving in proactor loop kill all listening servers (#431)
https://github.com/python/cpython/commit/319c0345cdd8fddb49d235462e71883f1dd51b99
History
Date User Action Args
2022-04-11 14:58:43adminsetgithub: 73897
2019-01-15 12:15:04vstinnerlinkissue33837 superseder
2017-12-19 12:23:48yselivanovsetstatus: open -> closed
resolution: fixed
stage: resolved
2017-12-19 12:23:19yselivanovsetmessages: + msg308633
2017-03-03 19:04:56gvanrossumsetnosy: - gvanrossum
2017-03-03 15:06:53noplaysetpull_requests: + pull_request357
2017-03-03 14:55:06noplaysetmessages: + msg288895
2017-03-03 14:54:46noplaycreate