Index: Objects/unicodeobject.c =================================================================== --- Objects/unicodeobject.c (révision 68360) +++ Objects/unicodeobject.c (copie de travail) @@ -2001,6 +2001,19 @@ return PyUnicode_DecodeUTF8Stateful(s, size, errors, NULL); } +/* Mask to check or force alignment of a pointer to C 'long' boundaries */ +#define LONG_PTR_MASK (size_t) (SIZEOF_LONG - 1) + +/* Mask to quickly check whether a C 'long' contains a + non-ASCII, UTF8-encoded char. */ +#if (SIZEOF_LONG == 8) +# define ASCII_CHAR_MASK 0x8080808080808080L +#elif (SIZEOF_LONG == 4) +# define ASCII_CHAR_MASK 0x80808080L +#else +# error C 'long' size should be either 4 or 8! +#endif + PyObject *PyUnicode_DecodeUTF8Stateful(const char *s, Py_ssize_t size, const char *errors, @@ -2011,7 +2024,7 @@ Py_ssize_t startinpos; Py_ssize_t endinpos; Py_ssize_t outpos; - const char *e; + const char *e, *aligned_end; PyUnicodeObject *unicode; Py_UNICODE *p; const char *errmsg = ""; @@ -2032,11 +2045,52 @@ /* Unpack UTF-8 encoded data */ p = unicode->str; e = s + size; + aligned_end = (const char *) ((size_t) e & ~LONG_PTR_MASK); while (s < e) { Py_UCS4 ch = (unsigned char)*s; if (ch < 0x80) { + /* Fast path for runs of ASCII characters. Given that common UTF-8 + input will consist of an overwhelming majority of ASCII + characters, we try to optimize for this case by checking + as many characters as a C 'long' can contain. + First, check if we can do an aligned read, as most CPUs have + a penalty for unaligned reads. + */ + if (!((size_t) s & LONG_PTR_MASK)) { + /* Help register allocation */ + register const char *_s = s; + register Py_UNICODE *_p = p; + while (_s < aligned_end) { + /* Read a whole long at a time (either 4 or 8 bytes), + and do a fast unrolled copy if it only contains ASCII + characters. */ + unsigned long word = *(unsigned long *) _s; + if (word & ASCII_CHAR_MASK) + break; + _p[0] = (unsigned char) _s[0]; + _p[1] = (unsigned char) _s[1]; + _p[2] = (unsigned char) _s[2]; + _p[3] = (unsigned char) _s[3]; +#if (SIZEOF_LONG == 8) + _p[4] = (unsigned char) _s[4]; + _p[5] = (unsigned char) _s[5]; + _p[6] = (unsigned char) _s[6]; + _p[7] = (unsigned char) _s[7]; +#endif + _s += SIZEOF_LONG; + _p += SIZEOF_LONG; + } + s = _s; + p = _p; + if (s == e) + break; + ch = (unsigned char)*s; + } + } + + if (ch < 0x80) { *p++ = (Py_UNICODE)ch; s++; continue; @@ -2169,6 +2223,7 @@ &starts, &e, &startinpos, &endinpos, &exc, &s, &unicode, &outpos, &p)) goto onError; + aligned_end = (const char *) ((size_t) e & ~LONG_PTR_MASK); } if (consumed) *consumed = s-starts; @@ -2188,6 +2243,9 @@ return NULL; } +#undef ASCII_CHAR_MASK + + /* Allocation strategy: if the string is short, convert into a stack buffer and allocate exactly as much space needed at the end. Else allocate the maximum possible needed (4 result bytes per Unicode character), and return @@ -2582,6 +2640,23 @@ return PyUnicode_DecodeUTF16Stateful(s, size, errors, byteorder, NULL); } +/* Two masks for fast checking of whether a C 'long' may contain + UTF16-encoded surrogate characters. This is an efficient heuristic, + assuming that non-surrogate characters with a code point >= 0x8000 are + rare in most input. + FAST_CHAR_MASK is used when the input is in native byte ordering, + SWAPPED_FAST_CHAR_MASK when the input is in byteswapped ordering. + */ +#if (SIZEOF_LONG == 8) +# define FAST_CHAR_MASK 0x8000800080008000L +# define SWAPPED_FAST_CHAR_MASK 0x0080008000800080L +#elif (SIZEOF_LONG == 4) +# define FAST_CHAR_MASK 0x80008000L +# define SWAPPED_FAST_CHAR_MASK 0x00800080L +#else +# error C 'long' size should be either 4 or 8! +#endif + PyObject * PyUnicode_DecodeUTF16Stateful(const char *s, Py_ssize_t size, @@ -2595,8 +2670,9 @@ Py_ssize_t outpos; PyUnicodeObject *unicode; Py_UNICODE *p; - const unsigned char *q, *e; + const unsigned char *q, *e, *aligned_end; int bo = 0; /* assume native ordering by default */ + int native_ordering = 0; const char *errmsg = ""; /* Offsets from q for retrieving byte pairs in the right order. */ #ifdef BYTEORDER_IS_LITTLE_ENDIAN @@ -2618,7 +2694,7 @@ /* Unpack UTF-16 encoded data */ p = unicode->str; q = (unsigned char *)s; - e = q + size; + e = q + size - 1; if (byteorder) bo = *byteorder; @@ -2662,20 +2738,78 @@ ihi = 0; ilo = 1; } +#ifdef BYTEORDER_IS_LITTLE_ENDIAN + native_ordering = ilo < ihi; +#else + native_ordering = ilo > ihi; +#endif + aligned_end = (const unsigned char *) ((size_t) e & ~LONG_PTR_MASK); while (q < e) { Py_UNICODE ch; - /* remaining bytes at the end? (size should be even) */ - if (e-q<2) { - if (consumed) - break; - errmsg = "truncated data"; - startinpos = ((const char *)q)-starts; - endinpos = ((const char *)e)-starts; - goto utf16Error; - /* The remaining input chars are ignored if the callback - chooses to skip the input */ - } + /* First check for possible aligned read of a C 'long'. Unaligned + reads are more expensive, better to defer to another iteration. */ + if (!((size_t) q & LONG_PTR_MASK)) { + /* Fast path for runs of non-surrogate chars. */ + register const unsigned char *_q = q; + Py_UNICODE *_p = p; + if (native_ordering) { + /* Native ordering is simple: as long as the input cannot + possibly contain a surrogate char, do an unrolled copy + of several 16-bit code points to the target object. + The non-surrogate check is done on several input bytes + at a time (as many as a C 'long' can contain). */ + while (_q < aligned_end) { + unsigned long word = * (unsigned long *) _q; + if (word & FAST_CHAR_MASK) + break; + _p[0] = ((unsigned short *) _q)[0]; + _p[1] = ((unsigned short *) _q)[1]; +#if (SIZEOF_LONG == 8) + _p[2] = ((unsigned short *) _q)[2]; + _p[3] = ((unsigned short *) _q)[3]; +#endif + _q += SIZEOF_LONG; + _p += SIZEOF_LONG / 2; + } + } + else { + /* Byteswapped ordering is similar, but we must decompose + the copy bytewise, and take care of zero'ing out the + upper bytes if the target object is in 32-bit units + (that is, in UCS-4 builds). */ + while (_q < aligned_end) { + unsigned long word = * (unsigned long *) _q; + if (word & SWAPPED_FAST_CHAR_MASK) + break; + /* Zero upper bytes in UCS-4 builds */ +#if (Py_UNICODE_SIZE > 2) + _p[0] = 0; + _p[1] = 0; +#if (SIZEOF_LONG == 8) + _p[2] = 0; + _p[3] = 0; +#endif +#endif + ((unsigned char *) _p)[1] = _q[0]; + ((unsigned char *) _p)[0] = _q[1]; + ((unsigned char *) _p)[1 + Py_UNICODE_SIZE] = _q[2]; + ((unsigned char *) _p)[0 + Py_UNICODE_SIZE] = _q[3]; +#if (SIZEOF_LONG == 8) + ((unsigned char *) _p)[1 + 2 * Py_UNICODE_SIZE] = _q[4]; + ((unsigned char *) _p)[0 + 2 * Py_UNICODE_SIZE] = _q[5]; + ((unsigned char *) _p)[1 + 3 * Py_UNICODE_SIZE] = _q[6]; + ((unsigned char *) _p)[0 + 3 * Py_UNICODE_SIZE] = _q[7]; +#endif + _q += SIZEOF_LONG; + _p += SIZEOF_LONG / 2; + } + } + p = _p; + q = _q; + if (q >= e) + break; + } ch = (q[ihi] << 8) | q[ilo]; q += 2; @@ -2686,10 +2820,10 @@ } /* UTF-16 code pair: */ - if (q >= e) { + if (q > e) { errmsg = "unexpected end of data"; - startinpos = (((const char *)q)-2)-starts; - endinpos = ((const char *)e)-starts; + startinpos = (((const char *)q) - 2) - starts; + endinpos = ((const char *)e) + 1 - starts; goto utf16Error; } if (0xD800 <= ch && ch <= 0xDBFF) { @@ -2718,14 +2852,47 @@ /* Fall through to report the error */ utf16Error: - outpos = p-PyUnicode_AS_UNICODE(unicode); + outpos = p - PyUnicode_AS_UNICODE(unicode); if (unicode_decode_call_errorhandler( - errors, &errorHandler, - "utf16", errmsg, - &starts, (const char **)&e, &startinpos, &endinpos, &exc, (const char **)&q, - &unicode, &outpos, &p)) + errors, + &errorHandler, + "utf16", errmsg, + &starts, + (const char **)&e, + &startinpos, + &endinpos, + &exc, + (const char **)&q, + &unicode, + &outpos, + &p)) goto onError; } + /* remaining byte at the end? (size should be even) */ + if (e == q) { + if (!consumed) { + errmsg = "truncated data"; + startinpos = ((const char *)q) - starts; + endinpos = ((const char *)e) + 1 - starts; + outpos = p - PyUnicode_AS_UNICODE(unicode); + if (unicode_decode_call_errorhandler( + errors, + &errorHandler, + "utf16", errmsg, + &starts, + (const char **)&e, + &startinpos, + &endinpos, + &exc, + (const char **)&q, + &unicode, + &outpos, + &p)) + goto onError; + /* The remaining input chars are ignored if the callback + chooses to skip the input */ + } + } if (byteorder) *byteorder = bo; @@ -2748,6 +2915,9 @@ return NULL; } +#undef FAST_CHAR_MASK +#undef SWAPPED_FAST_CHAR_MASK + PyObject * PyUnicode_EncodeUTF16(const Py_UNICODE *s, Py_ssize_t size, @@ -3571,6 +3741,7 @@ { PyUnicodeObject *v; Py_UNICODE *p; + const char *e, *unrolled_end; /* Latin-1 is equivalent to the first 256 ordinals in Unicode. */ if (size == 1) { @@ -3584,8 +3755,20 @@ if (size == 0) return (PyObject *)v; p = PyUnicode_AS_UNICODE(v); - while (size-- > 0) - *p++ = (unsigned char)*s++; + e = s + size; + /* Unrolling the copy makes it much faster by reducing the looping + overhead. This is similar to what many memcpy() implementations do. */ + unrolled_end = e - 3; + while (s < unrolled_end) { + p[0] = (unsigned char) s[0]; + p[1] = (unsigned char) s[1]; + p[2] = (unsigned char) s[2]; + p[3] = (unsigned char) s[3]; + s += 4; + p += 4; + } + while (s < e) + *p++ = (unsigned char) *s++; return (PyObject *)v; onError: